⚔️ Class Guide ⚔️

The Seven Paths of the Antediluvian World — Pathfinder 2e

🛡️ Warrior

Tribal Fighter

Battle-hardened warriors form the backbone of tribal armies. Trained from youth in the art of combat, they master all manner of weapons and stand as protectors of their people against the threats of the antediluvian world.

Class Characteristics

Combat Role
Frontline Fighter & Defender
Key Ability
Strength (STR)
HP per Level
10 + CON modifier
Proficiencies
All armor, shields, all melee weapons

Available Weapons

Weapon Damage Type Special Properties
Bronze Longsword 1d8 (1d10) Slashing Versatile bronze blade
Bronze Greatsword 2d6 Slashing Massive two-handed weapon
Bronze Battle Axe 1d8 (1d10) Slashing Heavy war axe
Spear & Shield 1d6 (1d8) Piercing +2 AC from shield
Bronze War Hammer 1d8 (1d10) Bludgeoning Crushing weapon
Bronze Flail 1d8 Bludgeoning Chained weapon, ignores shields

Tactical Role

💪 Gibbor

Mighty Hero

The Gibbor are legendary heroes of renown, blessed (or cursed) with strength that surpasses mortal limits. Descended from the unions of Watchers and humans, these mighty warriors wield the heaviest weapons with devastating effect.

Class Characteristics

Combat Role
Heavy Damage Dealer
Key Ability
Strength (STR)
HP per Level
12 + CON modifier
Weapon Focus
Heavy two-handed weapons

Available Weapons

Weapon Damage Type Special Properties
Hero's Greatsword 2d6 Slashing Legendary bronze blade of champions
Giant Maul 2d6 Bludgeoning Devastating crushing weapon
Bronze Glaive 1d10 Slashing Polearm with 10ft reach
Bronze Greataxe 1d12 Slashing Brutal two-handed axe
Bronze Lance 1d12 Piercing Mounted weapon with reach

Tactical Role

🏹 Hunter

Wilderness Expert

Masters of the hunt and survivors of the untamed wilds, Hunters track prey across vast distances and strike from the shadows. They excel with ranged weapons and can adapt to both wilderness and urban environments.

Class Characteristics

Combat Role
Ranged Specialist & Scout
Key Ability
Dexterity (DEX)
HP per Level
8 + CON modifier
Special Skills
Tracking, stealth, survival

Available Weapons

Weapon Damage Type Range / Properties
Composite Longbow 1d8 Piercing 150/600 ft - Powerful bow
Hunting Shortbow 1d6 Piercing 80/320 ft - Quick to draw
Hand Crossbow 1d6 Piercing 30/120 ft - One-handed
Leather Sling 1d4 Bludgeoning 30/120 ft - Simple and silent
Hunting Javelins 1d6 Piercing 30/120 ft - Throwable spear
Bronze Scimitar 1d6 Slashing Light, finesse blade (melee backup)

Tactical Role

🔮 Magi

Watcher-Taught Sorcerer

The Magi wield forbidden knowledge taught by the fallen Watchers. Through arcane focuses and forbidden rituals, they channel destructive elemental forces. Their power comes at a price - corruption follows those who delve too deep into forbidden magic.

Class Characteristics

Combat Role
Elemental Damage Caster
Key Ability
Intelligence (INT)
HP per Level
6 + CON modifier
Weakness
Physically frail, high corruption risk

Magical Focuses

Focus Damage Type Effect
Watcher-Carved Staff 1d10 Force Eldritch Blast - Forbidden Watcher magic
Wand of Fire 1d10 Fire Fire Bolt - Flames of destruction
Orb of Winter 1d8 Cold Ray of Frost - Freezing magic
Lightning Rod 1d8 Lightning Shocking Grasp - Electric touch
Serpent Focus 1d12 Poison Poison Spray - Toxic cloud
Ritual Dagger 1d4 Piercing Ceremonial blade (last resort)

Tactical Role

✨ Priest

Keeper of Rituals

Priests maintain the sacred traditions and invoke the power of the divine. They channel holy power through blessed implements and sacred words, bringing both divine wrath and healing to the battlefield.

Class Characteristics

Combat Role
Divine Caster & Support
Key Ability
Wisdom (WIS)
HP per Level
8 + CON modifier
Special Ability
Healing & divine smites

Sacred Implements

Weapon/Spell Damage Type Properties
Blessed Bronze Staff 1d6 Bludgeoning Inscribed with sacred names
Ceremonial Mace 1d6 Bludgeoning Bronze holy weapon
Sacred Flame 1d8 Radiant Divine fire from heaven
Divine Word 1d8 Thunder Power of the spoken Name
Priest's War Pick 1d8 Piercing For holy warriors
Blessed Sling 1d4 Bludgeoning 30/120 ft - Like David

Tactical Role

🔨 Artisan

Smith & Builder

Descended from Tubal-Cain, the first metalworker, Artisans are masters of bronze and stone. They craft weapons and tools, and know how to use them in combat. Their practical knowledge makes them versatile and resourceful.

Class Characteristics

Combat Role
Versatile Fighter & Crafter
Key Ability
Intelligence (INT) or Strength (STR)
HP per Level
8 + CON modifier
Lineage
Descended from Tubal-Cain

Available Weapons

Weapon Damage Type Properties
Smith's War Hammer 1d8 (1d10) Bludgeoning Forged by Tubal-Cain
Mining Pick 1d8 Piercing Tool and weapon
Bronze Hand Axe 1d6 Slashing Light, throwable (20/60 ft)
Engineering Crossbow 1d8 Piercing 80/320 ft - Mechanical marvel
Reinforced Staff 1d6 (1d8) Bludgeoning Versatile weapon

Tactical Role

📜 Scribe

Keeper of Tablets

Scribes preserve ancient knowledge and unlock the secrets of forgotten texts. While not primarily warriors, their intelligence and forbidden learning make them dangerous opponents who can wield both weapons and arcane knowledge.

Class Characteristics

Combat Role
Knowledge & Subtlety
Key Ability
Intelligence (INT)
HP per Level
6 + CON modifier
Special Skills
Research, deciphering, lore

Available Weapons

Weapon Damage Type Properties
Scribe Dagger 1d4 Piercing Light, finesse, concealable
Walking Staff 1d6 (1d8) Bludgeoning Versatile weapon
Poison Darts 1d4 Piercing 20/60 ft - Finesse, throwable
Scholar's Sling 1d4 Bludgeoning 30/120 ft - Simple weapon
Arcane Knowledge 1d10 Psychic Mind Spike - Forbidden knowledge

Tactical Role

⚔️ Combat Fundamentals

Understanding Damage Types

Combat Modifiers

Soul Economy System

Three-Action Economy

Class Selection Tips